Saturday, April 20, 2013

Official Space Kasparov




This is a 2 player local strategy game I made with Unity this last week. My aim was to create opportunities for mind games between the players. I feel that having to input your next three moves and then watch them play out alongside your opponents increases the tension around the decision making process.

Music: Oxygen Garden by Chris Zabriskie
Used under a Creative Commons License.

Please send me feedback and keep loving video games.

Monday, April 15, 2013

Prototype

I love that I can say that the genesis for this prototype occurred in the shower yesterday.

What I have now in the prototype has shifted to focus on a multiplayer type concept but regardless I am happy with the result. I am planning to have something for people to play by weeks end. For now here are some screenshots.




Keep loving video games

Monday, April 1, 2013

Go go and more go

It has been a long time between posts. I have been busy with a holiday as well as getting back to game development.

Holiday:
Between mid-January and early March I was on quite a nice holiday throughout the Western side (mostly) of the United States. In short I had a great time, met great people and took some happy snaps.

Game Dev:
Unity:
I finally have myself organised and working within Unity. I now have 3 small projects on the go at the moment, one of them is an experimentation with storytelling and the other two are more twitchy mechanics driven games including bringing some Atron Duel ideas from that prototype. I am really liking the speed at which I have been able to be productive and get things built. The future looks bright!

Global Game Jam
I did a crazy thing during my time in San Francisco, I took the time off from being an utter tourist and participated in the SF Global Game Jam with only a Nexus tablet in hand. The whole experience was really fun and I fell in love with many of the games that other jammers churned out over the course of the weekend. The best in my opinion being an awesome cooperative experience:
Passing Fancy: http://globalgamejam.org/2013/passing-fancy

For my own part, I teamed up with a bunch of industry locals and made a game about a nervous developer who must try and get his game kickstarted. It came in with the name Jumpstarter.
Give it a play here: http://globalgamejam.org/2013/jumpstarter
(It is the build from the jam, there is the possibility of a more polished version being developed soon)

Student Project
I am working on my final year team project for my games development course. I am not sure what details I can divulge at this stage so I will lean towards caution and stay quiet. Hopefully I can share some stuff in the future because it is quite exciting.

My intention is to get involved much more regularly with this blog and on twitter as well (@verbvirus). Wish me luck! Happy gaming.